Gomba, a new tool for prototyping 3DS games ⊟
Super smart DS/3DS dev Hugo Smits just revealed Gomba, a new 3DS game prototyping thingy based on his own development environment.
Gomba is a rapid prototype game creation tool for Nintendo 3DS. It offers a game engine, level editor, simulator and C-like scripting language and debugger. It’s super easy in use. Non-programmers can probably create a simple game in just a hour. While advanced programmers can go nuts with the C-like script.
You can drag-and-drop to make simple tile-based games, and then run them in a 3DS emulator – or,
if you happen to have a 3DS debug unit, on the device itself.
Update: WOW! Hugo Smits wrote in to tell us he plans to release an eShop app allowing Gomba projects to run directly on retail 3DS units.
This is so cool! I’m kinda freaking out, actually: a simple way to learn how to do game stuff, to 3DS specifications, is pretty much exactly what I want in my life. It’ll be Windows at first (not what I want in my life, sadly) but Smits plans to port it to Flash for browser-based use.
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It’s all good indeed.
Thank you REALLY smart and fortunante minds of the world for putting out resources so many others can also pour out their creativity.